Animated drawing tool — every stroke keeps moving.
Draw with motion brushes that never stop moving — flow, pulse, sparkle, wobble. Free in your browser, no install, and your drawing comes alive in AR. Pick a motion, draw a line, and the line keeps animating after you lift the pen — then scan the printed artwork and watch the same strokes replay on the physical piece.
Nine motions. Any brush. Every stroke keeps moving.
The nine motions are trace, flow, dash, comet, wobble, scribble, goo, pulse and sparkle — and each one is a dial, not a preset: speed and amount are adjustable per stroke. Motion is a second axis under the brushes: you pick what the ink is made of, then what the ink does.
The line draws itself, over and over.
Ink streams along the stroke like a current.
The gaps march along the line.
A bright head with a real tail, on your path.
A gentle hand-drawn boil — never a tremble.
Redraws itself fast, with an extra pass now and then.
Slow liquid — the line swells and wanders.
The whole stroke breathes, slowly.
Grains glitter along the ink.
Under the motions sit eleven brushes — pen, dry ink, marker, pencil, airbrush, crayon, calligraphy, brush pen, dots, confetti and solid — plus an eraser that erases within a stroke, a paint-bucket fill, line, rectangle and ellipse shape tools, and gradient strokes that sweep one colour into another. Any motion works on any brush.
Point a phone at the print, and the drawing plays on it.
A drawing made here is not exported as a video file — the strokes themselves are published, and when someone scans the printed artwork with a phone camera, the same engine replays them live, locked to the paper. No app to install: the camera link opens in the phone's browser. On Android the drawing can also stand in the room at full size with the ink still moving; iPhone's AR Quick Look places the finished drawing as a still.
The same stroke engine renders in the editor, in the browser viewer, and in AR.
How to make a drawing that moves
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1
Draw with any brush
Open the editor in your browser — no install, and no account needed to start. Pick a pen, marker, crayon, dots or confetti brush and draw; strokes are pressure-smoothed vectors.
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2
Give the strokes a motion
Pick one of nine motions — trace, flow, dash, comet, wobble, scribble, goo, pulse, sparkle — and the ink starts moving the moment you lift the pen. Speed and amount are dials, per stroke.
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3
Put it on your artwork
Layer the drawing over a photo of your printed artwork, or draw the artwork itself from scratch. Publishing keeps the strokes as strokes, not a flattened video.
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4
Scan the print
Anyone who points a phone camera at the physical piece sees the drawing replay on it, live, with no app to install. The same drawing can also stand in the room at full size.
Animated drawing tools, side by side
Checked August 2026 against each product's own site or store listing. Tell us if a cell has gone stale.
| Animated brushes | Browser | Free | Layers | Motion dials | Plays in AR | Platforms | |
|---|---|---|---|---|---|---|---|
| Interart | 9 motions | Yes | Yes | Yes | Speed · amount · delay | Yes — on the printed art | Anything with a browser |
| AmberDraw | 9 brush styles | No | Free + Pro $1.99/mo | No | Per-brush settings | No | iOS, iPadOS, macOS only |
| WigglyPaint | 1 effect (wiggle) | Yes | Yes | No | None | No | Browser |
| FlipaClip | No — frame by frame | No | Free + subscription | Yes | — | No | iOS, Android apps |
| Procreate Dreams | No — keyframes | No | $12.99 once | Yes | — | No | iPad only |
| Meta Animated Drawings | No — rigs a finished figure | Yes | Yes | — | — | No | Browser demo |
Open the Motion Drawings template
Motion Drawings is a working, published animated drawing — hand-drawn strokes that replay with motion on a printed artwork. Open it free, pick the strokes apart, swap in your own art, and a built-in tour walks you to the Draw button. No account needed; sign up later and your work comes with you.
The honest fit
An animated signature, living linework over the piece, a drawn flourish that plays when a collector scans the print. The drawing rides the artwork you already sell.
Custom and hand-drawn trading cards with ink that moves on scan — drawn in the same editor that handles the video, 3D and effect layers.
No animation skill is the point: the brush carries the motion, so the first line you draw is already alive. Phones work; fine linework is happier with a stylus or a desktop.
Strokes are vectors — there are no raster painting brushes, blend modes or brush-studio customisation. Procreate and Krita remain the right tools for painting.
There is no timeline. Character walk-cycles and lip-sync belong in FlipaClip or Procreate Dreams; here the motion lives in the stroke itself.
The drawing plays live in the editor, in its share link, and in AR over the printed artwork. If a GIF file is what you need most, WigglyPaint and AmberDraw both make one; they can't put the drawing on a physical print.
Related: Turn a PNG into editable vector paths · How AR art prints work · WebAR for artists
Questions, answered.
Draw it with a motion brush: every stroke drawn with a trace, flow, dash, comet, wobble, scribble, goo, pulse or sparkle brush keeps animating the moment you lift the pen. There are no frames, no keyframes and no timeline — the motion is a property of the stroke itself, with speed and amount as dials.
Yes — this editor runs in any modern browser on Windows, Android, ChromeOS, macOS, iPad and iPhone, free and without installing anything. You can start drawing signed out; a free account is needed only to publish the drawing so it can be scanned in AR.
An animated brush is a brush whose strokes keep moving after you draw them — the motion belongs to the stroke, not to a video effect added afterwards. Here the motion is a second axis under the brushes: you pick what the ink is made of, then what the ink does, and each stroke carries its own speed, amount and delay.
AmberDraw runs only on Apple devices — iOS, iPadOS and macOS — and has no web version (checked August 2026). This tool runs in the browser on Android, Windows, ChromeOS and everything else, with layers and an eraser that erases within a stroke rather than deleting the whole stroke.
Yes — that is the part no other drawing app does. Layer the animated drawing over your printed artwork and it replays, live and in motion, when anyone scans the print with a phone camera — no app to install. A drawing can also be placed in the room at full size: on Android the ink animates there too, while iPhone's AR Quick Look shows the finished drawing as a still.
FlipaClip and Procreate Dreams are frame-by-frame and keyframe animation apps — you author the motion yourself, frame after frame. Here the brush carries the motion, so a single stroke animates forever with zero animation skill. If you need character walk-cycles or lip-sync, those apps are the right tool; if you want living ink in seconds, this is.
Not to draw — the editor opens signed out and your work stays with you, adopted into your account if you sign up later. A free account is needed to publish a drawing so it can be scanned in AR from the printed artwork.
Not yet. A finished drawing plays live in the editor, in its share link, and in AR over the printed artwork — the strokes themselves are published, not a rendered file. If GIF export is what you need most, WigglyPaint and AmberDraw both offer it; what they don't offer is the drawing playing on a physical print.
No. Strokes here are vectors — there are no raster painting brushes, blend modes or brush-studio customisation, and Procreate or Krita remain the right tools for painting. This is the tool for drawings that move, and for drawings that play on the real, printed thing.
Open a template, make it yours.
Interart’s AR templates are finished, working designs — open one in the browser editor, swap in your own artwork, and it’s yours. Each one teaches a technique with a built-in guided tour.
No account needed — sign up later and your work comes with you.
Draw something that won't sit still.
Free in the browser. No install, no account to start.